Technology

Breaking with Technicity: The iPad is the Nintendo Wii of the Computer World

Apple introduced its iPad to mixed reactions: It's not capable of multi-tasking, lacks Flash support, and has no camera. It was derided as a blown-up iPod touch. The enthusiasm that has surrounded other Apple launches was lacking. I believe one of the main reasons for this is the iPad's break with the dominant technicity of computers.

Technicity is that "aspect of identity expressed through the subject’s relationship with technology. Particular tastes and their associated cultural networks have always been marked by particular technologies, e.g., rockers with motorbikes and mods with scooters" (Dovey & Kennedy, 2006).

Technicities associated with the consumption and manipulation of digital technologies have become key characteristics of the preferred subject of the twenty-first century, which in turn means the marginalization of other kinds of technicity.

Particular kinds of skill with particular kinds of technology are privileged in the developed world. They were mainly born in a male environment, laboratories, the MIT Model Railroad Club, etc., and influenced by such popular myths as that of the "hacker".

Accordingly, for a long time we associated computers with white males. Sure we moved on, but there's still a particular skill set attached to it. It's the ideal of being able to control the technology, to browse the net while uploading photos and chatting on an instant messenger.

"The ‘idealized modern subject’ has always been marked by an enthusiastic acceptance of their connection with machines—for instance, as a … gadget consumer. The contemporary version of this ideal subject is the digitally competent producer/consumer whose ‘technicity’ plays a key role in formations of taste and lifestyle" (Dovey & Kennedy).

The iPad, however, breaks with this form of "technicity". It is not the site for the production of a culturally valued technicity. Instead, it is the kind of device you would buy your grandma or your elderly parents.

It is very easy and intuitively to handle, photos can be flicked by your fingers—something 2-year-olds as well as 80-year-olds understand. There is no distracting multi-tasking, no parallel processes which burden the user. You do not have to hook it up to the 'net through a modem, but can get online with 3G. It does not get any easier than that.

Here a form of dominant technicity is challenged. The result of this threat of cultural capital is a lack of enthusiasm, ridicule or simply disinterest. The reactions would definitely be harsher if Apple and its other "cool" products did not simultaneously embody the pinnacle of preferred technicity. The Macbook and iPhones—these are what the modern person just have to have.

The thing is: all this happened before—with Nintendo's Wii. The Wii likewise broke with certain notions of technicity. Games have been produced by very particular kinds of people who have developed very particular cultures and tastes which command a disproportionate amount of "cultural space". This resulted in contents and marketing strategies which did not appeal to large demographics such as women or ethnic minorities.

Instead, the ideal gamer was white and male. Along came the Wii. Its Wiimote made gaming much more accessible. Suddenly your mum was playing tennis or a work out game. Nursing homes had Wii bowling competitions.

However, the hardcore crowd hated it. There were too many casual titles and seemingly unfulfilled promises. This was not the kind of gaming traditional gamers were used to, now their hobby was shared by a much larger demographic. But it was not shared on their terms.

It is doubtful that the iPad will ever be as successful as the Wii. However, if there is one thing to learn from Nintendo, it is that it pays to break with dominant technicities. By making it easier to access technology you will offend people, but you will win enough fans to make more than up for it.

-Jens

RSS Problems in Wordpress

Last week, I realized that there was an error with BlogCampaigning's RSS feed. Although some feedreaders were still able to grab the content, others were getting XML Parsing Errors. As I often do when I get a warning message I don't quite understand, I Google it. Chances are, someone else has had the same problem as me and figured it out.

Quick Online Tips helped me fix the problem. The error was caused by some blank spaces in one of my .php files. Since I often muck around in the theme, this could easily have been caused by me or one of the plugins I added.

Going through thousands of lines of code didn't seem like a good way to spend my afternoon, so I installed the Fix RSS Plugin. It scanned all my code, and quickly fixed the error. While the appeal for a $4.99 donation to the creator of the plugin is the first time I've seen something like that in Wordpress, I think it is worth the money.

The lesson to learn here is that even if you think your site is working perfectly, other people might be having problems with it. After making any major changes, you need to thoroughly check to make sure everything works (or have a good team of writers that occasionally check things for you).

Thanks for reading BlogCampaigning—and if you notice any other errors, let me know!

Cheers,

-Parker

When Social Media Becomes Work

Talking with my friend Mike Kennedy recently, I realized that social media have invaded my job. My personal and professional lives are colliding! Blogging and reading blogs have become part of my job description, and there are small Twitter and Facebook communities among my co-workers (including me) and higher-ups. I talk to my boss on Twitter—weird. These things used to be solely personal pursuits—stuff for friends and family. Now I do them at work? Yuck!?

I'm sure this is nothing new to many of BlogCampaigning's readers, but it was a bit of a shock to me, and I'm still not sure how I feel about it. I'm happy that my company has started a blog and that I get to write for it. I think it's great that we're actively, if tentatively, pursuing a social media strategy. I've even written some posts on how social media affects the workplace (we're in human resources publishing, so you know).

I think my surprise arises from an artificial barrier that I had built dividing The Internet and its Many Diversions and Modes of Communication including Social Media, from E-Mail and Proprietary Closed Systems and their Singular Purpose of Doing My Job. What I mean is that I previously thought The Internet was for leisure, and one only used it occasionally for work. But in an instant, I recognized that this was far from the truth, and I was thus in some sort of work-leisure limbo. (It's clear now that this realization was building for some time.)

So what now!?

I don't really have a problem with social media entering my job. In hindsight, that was clearly inevitable. This episode has just made me realize that I will now have to deal with all of the mixed-up things that come next: delineating work time from leisure; maintaining a professional web presence; managing the time I am working...

I guess the question is: does this situation even really change anything?

Sure, that barrier has fallen down, but does that mean my behaviour or life will change? I don't know the answer to that yet.

--- Update ---

I think I might have figured it out. The thing is, I already spend a lot time at the computer; I don't like that it has intruded into so many daily functions. If I want to read the news, I go to my computer. If I want to see what my friends are up to or talk to them, I go to my computer. If I want to listen to music or look at photos—computer. If I want to write—computer. Recipes, directions, phone calls, videos, communication... You can probably guess that I don't have a Blackberry or iPhone or some other piece of fancy portable gear. Maybe that's my trouble but I'm not sure.

I have two problems with spending so much time at my computer: guilt and headaches. On the one hand, it just doesn't feel right staring at a digital screen for as long as I do each day; on the other, I feel unhealthy doing it. You could say, "Get a Wii Fit!" But I'm pretty sure that's missing the point. I want to do all of those leisure activities, but I don't want to sit in one spot all day, staring into the bright light, to do them. I want to leave my house!

So I wonder, what is the solution? Am I just waiting for the right technology to come along to allow me to do all of the things I want to without feeling like I'm attached to a machine? Do I want to give up technology altogether? Let me tell you when summer comes around.

The Least I Could Do To Prevent Theft

Least I Could Do is a web comic by Lar Desouza and Ryan Sohmer that I really enjoy reading. They post very regularly—at least a couple of times a week—and they make their income from selling print books of the comics and through ads on the site. From what I can tell, Least I Could Do seems to have a pretty big following and has let the duo live comfortably. Earlier this week, Sohmer wrote a blog post called "Thanks for Stealing" in which he expresses his displeasure for the fact that someone has created an iPhone application that allows people to easily view the comics that Sohmer writes. The maker of this app earns money from the sale of the app ($0.99) and from ads within the app. Sohmer's displeasure stems from the fact that he isn't seeing any of this money, and that someone is essentially profiting off of his hard work.

At first, I completely agreed with him. Then I read the rebuttal posted in the comments section by AsmodeusLore (clearly a student of the Masnickian school of economics) in which he constructs and airtight argument as to why Sohmer should not be concerned about this iPhone app.

The essence of his comment is that the comics haven't been "stolen" but rather "copied" (something quite different), and even though this app isn't driving any traffic back to Sohmer's website, it is still serving as a promotional tool for the comic. Existing fans are able to enjoy it in another way, and at least some of the new fans will want to know more and will eventually end up at Sohmer's site or buy one his books.

Read the post from Sohmer, then read at least one of AsmodeusLore's comments below it and see how you feel.

I think there is a huge opportunity for Sohmer to partner with the creator of this app. For example, offering to promote the app on his site if the developer changes the app so it links back to the site, or share revenue with him. Not everything needs to end up with a lawsuit or take-down notice.

So what do you think? Is it still stealing? What does this make you think about the "piracy problem" facing the entertainment industries?

-Parker

More thoughts on laptop DJing (in response to...)

Recently I wrote a post for BlogCampaigning on my experience transitioning from a vinyl DJ to a laptop DJ, which, from personal comments, appears to have been generally well received. But the only comment anyone actually posted on the blog was quite negative and passively critical. Initially, I wanted to tell the semi-anonymous commenter where to go, but I decided to take the high road, thanking the fellow for his post and offering a very brief apologetic response. I was wrong. I've thought about it, and I now recognize that that person's comment was uninformed and thoughtless, and I had no reason to apologize. I don't want to insult him, and I hope this response doesn't simply come off as petty. I have a far more appropriate response in mind, and it is basically a brief description of the nature of entertainment media today.

In his passive-aggressive note, the commenter appears to make three points:

1. DJs who use iTunes (or similar software) don't deserve to entertain club or bar crowds. 2. Whatever happened to DJs who can match beats by simply listening to songs (as opposed to using software to digitally and automatically beat-match)? 3. DJs today suck.

Where to begin?

First, the nature of DJing has changed completely in recent years, and "disc jockeying" is basically an anachronism in the same way as "film processing" or "going to print". With digital music collections advancing far faster than physical collections, and the ease of collecting and transporting digital music, it should be no surprise that DJs are turning to software solutions. And now, there are hardware solutions, as well, to replace bulky turntables and CD players. Everyone who wants to be a DJ has already got a laptop. A DJ starting out now would almost be a fool to choose physical media over virtual. As for iTunes, well, as I said in my original post, it's not good for DJing, and it's not appropriate for DJing, but in a pinch, which is where I found myself on that night, it will perform the required function.

What software or hardware one chooses to use, however, is basically irrelevant—a simple matter of pleasure or circumstance. I started DJing on a kit hobbled together from whatever bits of stereo equipment my friends, Josh and James, and I had at home—and later some rented gear. Even when MP3s came around, I only used them to create mixes that I could play on CD decks. But if the software existed at the time, I almost certainly would have chosen to use a laptop over CDs. (Vinyl is always a special case.) The only relevant question is: how well does the DJ entertain the crowd?

So, complain all you want, but this mode of DJing is just the way it is and will be. Frankly, these days I'd be more surprised to see a DJ using turntables at a club than using a laptop—with or without some extra hardware.

(I'm not saying I fully approve of the rise of the laptop DJ. As with photography, and journalism, and any other medium that has found itself in a similar situation, not everyone who performs as a DJ deserves to call themselves a DJ. There is a core skill set that one must develop, and no software or hardware can allow a person to bypass that process. No doubt many DJs today never bother to acquire those skills; but this has ever been the case.)

The other thing is that the digital revolution has caused a tsunami of DJs, just as it has turned everyone into a photographer, and a web designer, and an illustrator, and a journalist, and a media expert, and so on. There's more to this: I don't want to get into the details, but the expanding middle class has somehow achieved a sort of critical nexus of leisure time and disposable income that practically compels their young to go to bars and clubs and dance. In Toronto, at least, new bars, clubs, and restaurants open all the time and everywhere. Each one of them needs to entertain their clientele—ideally at a low cost—and more than ever now the common factor is the DJ.

More venues + more leisure time and money = more DJs

Unfortunately, as I touched on above—and in this I agree with the commenter—more DJs doesn't mean more quality. In fact, it almost definitely means lower quality overall; but it doesn't simply mean that all laptop DJs are awful or that the club owner has hired his inexperienced cousin who just downloaded some trial software and wants to give it a go. There are certainly many experienced and skilled DJs who use (and choose) computers over traditional DJ gear.

You know what, I'm not even ashamed to say that I have played a song here and there from YouTube when I haven't found it in my collection. I would never do this in a club or bar with a high-quality sound system, but for a private party or a standard bar night, why not? If you can mix it and make it fit, and it sounds good, that is really the only issue.

You'll probably be better off paying attention to what music the DJ is playing and how well she does it, rather than the gear she is using. If you find it still doesn't live up to your standards, you can always try your hand at DJing yourself.

Thanks for your comment.

How Far We've Come

Can you guess what this is? Guess

Give up? It's a computer's hard disk drive (HDD) with a measly 5 MB of storage.

I came across this picture a few days ago and it made me stop to thank the rapid advancements of technology and geekery.

In September 1956, IBM launched the 305 RAMAC, the first computer with an HDD.  It weighed over a ton and only stored 5 MB of data.  My appreciation for my 8 GB memory stick, which holds the equivalent of 1,600 of the units you see in this picture and fits on my key chain, has definitely increased.

Coffee Time

For the past few weeks, my employer CNW Group has been hosting a series of informal "Coffee Break" webinars aimed at educating people about our various products. (CNW is WAY more than just a newswire.)

parkerandlaurie

Laurie Smith, CNW's VP of Culture and Communications hosted all of theses sessions, and I joined her to talk about Social Media Releases and CNW's MediaRoom product. I kinda like to think that if we'd done more of these we could have had a chance of becoming the Regis and Kelly of the newswire circuit.

Most of them are now archived on the CNW Group website, and you can access them in the Events section.

Sony's Social Media Success

(Disclosure: I work at CNW Group, and work with some of our clients on their Social Media Releases. However, I did not do any work at all on this recent release from Sony, and this blog reflects only my own thoughts and opinions, not those of CNW Group.) Last week, Sony did a Social Media Release to launch its new touchscreen computer. ( "Sony Delivers New Touch Screen HD-TV/PC"). I didn't actually see it until it went live, and when it did I was impressed.

Besides the basic text of the release doing a great job of actually explaining the product, it also included a clear shot of the product that can be easily used by the media (ahem, bloggers) and an equally informative and usable video (embedded below, from the release).

I don't know how this factored into any of their other communications plans, aside from the fact that Sony Canada Tweeted about it from their @SonyCanadaNews account.

What I do know is that both Engadget ("Sony's VAIO L 1080p all-in-one PC is perfect for rockin' moms") and Gizmodo ("Sony's VAIO L works as a full PC or simply a TV") wrote posts about this new PC/TV, and both embedded the video from the release in their posts.

That is great visibility for Sony and their new Vaio L, and I don't think anyone can argue that this wasn't a successful Social Media Release. It shows a real possibility for what bloggers can do with the additional content provided to them.

-Parker

The DJ Edits My Blog

Adam Gorley is BlogCampaigning's resident copy-editor, but he also moonlights as a DJ. Here's his take on using a laptop to spin tracks. Imagine this: you’re the DJ at a bar—the night’s entertainment. You’re using a laptop; you’ve got some software that you’ve tried out before and you like better than anything else you’ve tried for the purpose.

Things are going pretty well, until right in the middle of the tenth song or so the application quits unexpectedly with no warning and no message—what! You scramble to switch to another program (iTunes is all you’ve got available) and find a song quickly to fill the gap. Then you load up the application again—it probably just crashed, right?—surely it won’t happen again. But no, it does happen again after another ten songs, and you realize it’s because you’re using a trial version of the software. Well, bloody hell, a little warning somewhere would have been nice, you think, and you spend the rest of the night cueing songs in iTunes and hoping nobody notices—and of course, cursing the company that made that other application.

Well, that happened to me about eight weeks ago at The Painted Lady—the first time I played at that bar—and, man, was I unhappy about it, by which I mean Embarrassed. I won’t name the application that closed down on me, because I don’t want anyone to use it, which is a shame, because otherwise it’s a decent lightweight laptop DJing app.

I might sound like an ass for trying to use a software trial to DJ a party, but, you know what? To me, that’s the purpose of a trial: to try the product out—not for ten songs, not for 100 songs, but until I’m ready to buy it. I would prefer to have the functionality of the application somehow restricted rather than face a completely unexpected shutdown. All I’m asking for is a warning here software developers, that’s all I’m saying.

It turns out that iTunes is an acceptable—if very weak—substitute for bare bones software. (You might laugh—please feel free—but I can say this confidently because I’ve had to use it exclusively on three occasions now.) And by adding a few features, it could actually be good—yes, iTunes could be a reasonably good (basic) DJing application, with the addition of greater crossfading control, current song protection, and two music windows. That’s all. It would be far from great, but in a pinch, I wouldn’t worry about using it.

Of course, none of that can take away the fact that I’m using a laptop and a mouse (or, worse, a trackpad) to DJ, but that’s another story.

So, maybe you can help me find a good free/open source mixing application for Macs?—the simpler the better. And if it’s compatible with the M-Audio Torq Xponent, I like that too.

-Adam Gorley

Check out Gorley's playlist from that night on 199x.org

Stop Reading PR Blogs

Earlier this year, I suggested that PR students wanting to get involved in the online world should avoid starting a PR-focused blog. Now, I'm going to suggest that we all stop even reading PR blogs. They aren't that representative of the real world—the wilds of the internet.

Rather than focusing on how this tightly knit community (I believe David Jones referred to it as a "circle-jerk" on Inside PR) does things and communicates, why not spend that time getting more involved in understanding the way actual people use the internet?

Learn how your clients' audiences look for things online. Learn about what they're interested in. Become passionate about what they are passionate about, or at least try and understand their passion.

I'm willing to bet that most of you don't spend your evenings re-reading your old PR textbooks (nor do you buy the latest version every year), but that you probably do browse your region's daily newspapers on a regular basis.

Do you have any idea how few people care about RSS feeds? How many of your friends (outside of those involved in the communications industry) actually care about Twitter or even understand what it does?

Forget case studies. Forget best practices. When is the last time you did something truly new and interesting?

-Parker

Have A Coffee And Learn About Social Media Releases

header-eng Starting next week, CNW Group will be hosting a series of coffee-break webinars every Wednesday at 3pm EST.

The topic of the first one will be Social Media Releases, and I'll be stepping up to the mic (handset? speakerphone?) to tell you everything I know.

There will be plenty of time for questions, but are there any you think I should specifically address?

I promise that I'll try and make it both informative and entertaining, so grab a coffee and log in from your desk. It'll be like hanging out with me for a few minutes, but you can count it as doing work.

CNW Group Coffee-Break Webinar Series

-Parker

Should I buy a PlayStation 3 or an Elite X-Box 360?

Last Christmas, my roommate Claudio's brother gave him an X-Box 360. I subsequently spent most of January and April playing Halo 3 online. (I was away for most of February and March.) While we bought a few other games, they were pretty much shelved permanently, and I never even tried the campaign mode of Halo. Multi-player was our entertainment ticket for those snowy nights. It is also probably the reason why there were so few posts from me on BlogCampaigning then.

Just in time for summer weather, Claudio moved out and took the X-Box with him. I've spent a good few months enjoying the fresh Toronto air.  When I go to sleep these days I dream of soccer, not Master Chief.

But now the combination of a crispness in the air and price drops from both Sony and Microsoft for their respective consoles has me thinking that I should once again work on my gaming skills.

The question: Which system should I buy?

Readers of this blog and friends of mine will know that I am a huge fan of the Metal Gear Solid series of games, and that Jens and I can spend hours talking about the creator of those games, Hideo Kojima. He is to video games and cyberpunk what Hitchcock was to film.

Metal Gear Solid 2 for PlayStation 2 was definitely one of my favorite games of all time. Not only is the gameplay amazing, but the actual story line is worthy of a movie itself.

Metal Gear Solid 4 for PlayStation 3 has received rave reviews. Gamespot gave it 10/10 and described it as "an awe-inspiring synthesis of dramatic story telling and entertaining gameplay."  IGN also gave it a 10/10 with similarly glowing comments.

Unfortunately, it's an exclusive title for PS3.

Similarly, the Halo series are also exclusive for Microsoft's X-Box. As I mentioned above, I love Halo 3—the multi-player mode in that game is almost perfect, and from what I've heard, Microsoft essentially changed the face of game-testing when it was first developed. And Halo ODST also looks amazing.

The Microsoft X-Box Elite Bundle (which includes a copy of Halo 3 and a Gold Membership to Microsoft Live for online playing) is currently selling on BestBuy.ca for $329.

The PlayStation 3 is selling for $299, but doesn't include Metal Gear Solid 4. But that's only another $29.99.

So, dear gamers: Which one should I chose? Is Metal Gear Solid 4 that good? Is the online play good?

-Parker

More To Marvel At

No, this post isn't about Disney acquiring Marvel. Instead, it is going to talk about how awesome the Marvel Create Your Own Super Hero website is.

Using the basic building blocks of a few major characters, the site allows you to customize your own superhero with all the flashy comics and crazy weapons or accessories that are the stuff of comic books.

The ability to mix and match and even to change the costumes of your favorite characters (creating a yellow Spiderman, for example) really shows that Marvel wants their fans to have fun with their brand. I can't help but feel other companies might let you build your own character with stock accoutrements but not do anything to change their image of the main characters.

Once you're finished, the site lets you sign in with a Marvel.com free account or create one so that you can save your customized hero or share it via e-mail.

Unfortunately, the ability to download it didn't work on either of the computers or times I tried (giving me the message "There Was An Error" when the download reached 95%). It would also be cool if Marvel had tied it into Twitter or made a Facebook app out of it. I might be wrong, but I think that you were able to do this from the website for The Watchmen film.

If FaceYourManga was the go-to avatar generator a few months ago, and the Mad Men Yourself one is hot right now, I wonder if this Marvel one will blow up next?

Below you'll find avatars that the BlogCampaigning team created—feel free to psychologically evaluate us based on those (and those of you that know Jens won't be surprised that I had to ask him to redo his TWICE in order to make it appropriate for posting here).

Check it out at, create your own super hero, and let us know!

-Parker

PS: You should also totally check out the Marvel Universe wiki that I wrote about a few years ago.

Heather

Parker

Adam

Jens

What does Twitter do? (Part 1)

I've been using Twitter now for a few months, and I still have little idea of it's purpose—or if it even has one. At it's base, Twitter is a simple way to share and receive bits of information, the modern currency. It's like a data marketplace—a microcosm of the internet itself, and more manageable than the world wide web. But I like that it has undefined boundaries, and that users have come up with new uses for it. I don't go out of my way to read about Twitter's development on technology blogs or whatever. I have my interests (technology and internet culture among them), and I read about them semi-regularly; but I don't have the time or the interest to consume or sort through all of the blather, opinion, and predictions about something like Twitter, which I would prefer to explore myself.

That said, here are a few of the ways in which Twitter has changed my internet and information consumption behaviour.

1. Interest-targeted information I never had a selection of specific blogs that I would visit regularly to find news on a certain topic. I retrieved stuff from the internet mostly via news sites (e.g., TheStar.com), search engines, and aggregators (e.g., Digg and Reddit), each of which serves a particular purpose for finding information. Google news was my main news source for a brief while a couple of years ago. I also began using Google Reader to follow with pitiful—make that pathetic—regularity my friends' blogs.

These all might have their own purposes, but I found them inefficient because they forced me to visit a website and scan through bits of info for what I wanted to read. I had heard of RSS feeds, which could send interesting links directly to a central location, such as your e-mail or a web application like Google Reader, but I was too lazy to bother figuring it out, and besides, Facebook had captured most of my internet attention; and with Facebook, I could share information as well as receive it.

This was all before Twitter. I looked at Twitter last year some time and thought, like just about everyone else on the planet (that's facetious western arrogance, by the way): "What is this nonsense? Who cares about what everybody/nobody has to say about their nonsense lives?" I hardly realized that millions were already paying attention to others' nonsense on Facebook all day long. But Twitter just seemed too simple and pointless: why would anyone actually want to know about what others were doing or, you know, thought about stuff?

Well, I was wrong. I mean, I still don't care about what most people are doing or what they think about stuff—my use of Twitter has actually made this abundantly clear. I also note that recently (even before Twitter) I've been using Facebook far less than in the past. The thing is, now I can "follow" "twitterers" who "tweet" information in which I am interested, as well as my friends—those who are currently taking advantage of the service—and all of that information goes to one central place, where I can scan it with far greater ease than before.

For example, I used to visit Digg, which aggregates user-submitted stories from the web, placing the top stories (by users' votes) on the "front page". This is incredibly useful, but the content is still all over the place. Current events and world politics are combined in an unholy mixture with pictures of cute animals, celebrity "news" and UFO and crop circle sightings, and eventually, I found myself disillusioned with sifting through all of the stuff I wasn't interested in. As for friends' blogs, as I mentioned, I simply didn't look at them very often, probably because I was spending my online time scanning Digg.

Twitter allows me to narrow the scope of my information retrieval. I follow certain news sources and blogs that mainly focus on local (i.e., Toronto) news, for example:

Torontoist for general Toronto news, mostly written by local independent journalists BlogTO for more general news NOW Magazine for the "alternative" news Urban Toronto) for a great look at Toronto's history and future

Some of my other interests are satisfied via:

The Lunar Orbiter Image Recovery Project Tech news, commonly involving Google at myunblinkingeye News about all the good food we produce in Ontario from Foodland Ontario

I follow friends (including the writers of BlogCampaigning):

Justin Broadbent, a terrific artist, illustrator, photographer, and videographer Angie Johnson, fashion designer and Montréal boutique owner extraordinaire Tyson Bodnarchuk, another terrific artist and Montréal boutique owner extraordinaire

And I even follow the odd celebrity: Neil Gaiman, writer of fantasy and science fiction Rainn Wilson (kind of), via his "big questions" blog, Soul Pancake

I could go on, but I fear that I'm already pushing the boundaries of attention, and will raise the ire of my fellow blogcampaigners with my first post.

So, to wrap up: maybe you're not an information junkie to the extent that I am, but if you use the internet to seek useful or interesting information for personal or professional use, and you find you're not satisfied with your current methods, I recommend you give Twitter a try. It's not difficult to understand and use, and it should be even easier for people who are already somewhat social-media savvy.

Let me know if you've got questions. I probably won't be able to answer them, but I'd like to hear them!

Upcoming: Twitter as human-powered search engine—the new (better) Google!? Twitter as hyper-modern communication tool—not just for nerds!

Canadian Law Firms And Their Use Of Social Media

My CNW Group colleague, friend, teammate, and BlogCampaigning contributor, Heather Morrison, has put together a great report about the way that Canadian law firms are using social media. Omar Ha-Redeye said it "is likely to become one of the primary sources for Canadian firms looking to enter this area."

Steve Matthews called it "a nice overview of the benefits of social media investment."

And Garry J. Wise wrote that it "thoroughly canvasses the key social media platforms and provides much-needed context via thoughtful comments from several Canadian lawyers who are constructively engaging online."

So what are you waiting for? Download the PDF via the link below:

Canadian Law Firms And Their Use Of Social Media

-Parker

CNW Goes Big On Twitter

CNW Group has always been committed to getting our clients' news in front of journalists and the media. For years, the only way to really do this was via the news wire. When fax machines became an accepted way to send and receive news and information, CNW Group embraced that technology to reach members of the media. Similarly, when email became a popular form of communication, CNW offered interested parties the ability to subscribe to our clients' news via portfolio email. The same, too with our categorized RSS feeds. The point is that as technology has changed, CNW Group has changed with it in order to make it as easy as possible for both members of the media and the general public to get news and information from our clients.

That's why I'm excited to announce that we've officially launched hundreds of unique Twitter accountsto distribute our clients' news over Twitter. The accounts are based on our existing news categories, and all releases posted on our website and over the wire will also go out on anywhere from one to four of these accounts (depending on how the release is categorized).

By breaking the news into these seperate categories, we're making it easy for interested parties, be they members of the media or the general public, to find and follow the type of news they are interested in. Similarly, by offering news via the traditional wire, by fax, by email, by RSS and now by Twitter we are making it as easy as possible for people to get news from us.

Read the official news release from CNW Group about this, or check out the full list of accounts at http://newswire.ca/GetNews.

-Parker

(note: Although I am an employee of CNW Group this post, like all my posts on BlogCampaigning, reflects only my own personal views and opinions and not those of my employer)

How I Met the Inventor of the Videogame

Ralph Baer, inventor of the videogame console, recently came to Berlin to celebrate the online launch of the "History of Video Games Timeline" by the Berlin Computer Game Museum. Quite an exciting moment for me, and probably the last chance to have a chat with the man behind the craze that touched our lives and changed the world.

After he gave a speech on his time at Sanders, where he started working on the Brown Box—the grandfather of all consoles—as early as 1966 and invented the light gun, I had the chance to have a brief chat with him.

He really is a likable chap. However, you can tell that he had to fight hard for recognition. If you asked a random person on the street who invented the videogame, the answer would very likely be: "Atari!"

As a matter of fact, though, Nolan Bushnell's inspiration for Pong came from a game included in the first video game console, the Magnavox Odyssey, the 1972 commercial iteration of the Brown Box.

While Bushnell can be considered the inventor of the videogame industry, Baer was the inventor of its basis.

He has the documents to prove it, and he held the patents. Consequently, Magnavox not only succeeded in suing Atari for patent infringement but also Coleco, Mattel, Activision, and Nintendo.

Unfortunately he could not sue the public's imagination. As a result, he likes to remind everyone that it was in fact he who made the first step.

When I asked him to sign my copy of Steve Kent's Ultimate History of Videogames, he pointed out that he really liked the book because it presented his version of events. But even someone as invested in game history as Steve needed some persuasion to believe his story.

This is probably the reason why Baer never holds back when it comes to pointing out his numerous inventions and how much ahead of their time they were.

Asked if he considered the Wii the spiritual successor to the Brown Box and the Odyssey, given their family-friendly focus and use of peripherals, the first thing he told me was how he thought up a similar concept in the late 1980s.

But credit where credit is due: the patents he holds are indeed evidence of his visionary nature. He thought of delivering games via cable, entertained the idea of online games and invented other electronic games, such as Simon.

This was finally recognized by the American government in 2007, when was awarded the National Medal of Technology, the highest honor the US can confer for achievements related to technological progress.

He was still wearing the pin when he was in Berlin. It was an honour to meet him.

-Jens

The Future Of Music (It Was A Good Day)

It has been fairly obvious that the record industry is in decline, has been for years, and will probably continue to decline for some time. That's because the RECORD industry is based on a decades-old business model of selling discs of either the vinyl or laser-read variety. The music industry, it seems, has never been better.

Artists and record labels that have embraced the internet and new ways of doing business are being rewarded. Imogen Heap, a 31-year old recording artist from England (formerly of the band Frou Frou) is a great example of this. As a recent article on the Telegraph website says, she  "has a lucrative sideline in “sync deals”—licensing her songs for use on television and in ads and film soundtracks."

I truly believe that this sort of licensing of music will be the future of the music industry. Fans will still get to hear and share the music they love and artists will still be rewarded for their hard work. The difference is that it will be companies paying the artist's salary via these licensing deals. The more popular an artist is, the more choices they'll have when it comes to aligning their music with a brand.

A great example of this in action can be seen in this ad from Nike SB featuring pro-skaters Paul Rodriguez and Eric Koston, basketball superstar Kobe Bryant, and music from Ice Cube (SB is Nike's surf/skateboard/snowboard brand):

(Yeah, you can watch it here on BlogCampaigning or your RSS reader, but I highly recommend you watch the full-screen version with the sound on.)

I was out riding my skateboard through the streets of Toronto's Little Italy neighbourhood within two hours of seeing the video. I had that song stuck in my head (and will forever associate it with Nike), and although I was wearing a pair of Nikes, they're two years old and the video has me thinking about buying new ones.

I've never been a fan of Ice Cube's music, and didn't even know that the song in the video ("Today Was A Good Day") was was by him.

The result of this video was that I was entertained by a commercial so much that I watched it a few times and shared it with some friends. I became a fan of Ice Cube's song, and he probably got rewarded by Nike for having it play along with the video.

Delicious for Files?

Delicious is one of my favorite Social Media tools (like most other places, I'm parkernow on Delicious). I use it to save information for work, for my blogs and for my friends all the time. It is a great way to organize my research, and to find it again later. Thanks to the the Delicious Firefox plugin, I'm able to save links to my Delicious accounts either via the button on my browser or by simply right-clicking on the link I want and selecting "Bookmark This Link In Delicious", as in the image below.

deliciousforfiles

Frequently, I need to transfer files between different computers; or from my computer to my phone. Normally, I use a USB key for this or I upload the file to somewhere I can access it online. The problem is that there are quite a few steps involved in this process, and I started thinking of a "Delicious For Files" site and associated Firefox plugin.

I know that there are a number of sites like YouSendIt and MediaFire that act as online storage sites for your files. Similarly, many people I know have space online via their website hosting provider where they can store files.

But wouldn't it be great if you could just right-click on the link to a file that you want to save and, rather than saving it to the computer you're currently working on, save it to your storage space in the cloud? If such a system was built, it would make sense to be able to tag and describe the file you're saving, similar to Delicious. It would also have to work in such a way that you wouldn't have to wait around for the file to upload to your storage space, but that the system could work in the background, or even after you had logged off of the computer you were working on. Support for torrents could also be added.

Is there already a service like this? If not, who wants to help me build one?

-Parker

The Most Important Post You'll Read This Week (CwF + RtB = The Business Model)

I've always been impressed with the good ideas that come from Mike Masnick and the Techdirt crew, and their latest initiative is no different. For quite some time now, Masnick has been repeating the mantra that if you are able to Connect with Fans of whatever you are making or selling, AND give them a Reason to Buy, you've got a business model.

The formula looks like this:

CwF + RtB = The Business Model

He's showed us examples of how it can work for a bunch of different industries, and now he's finally applied the model to Techdirt. By offering a number of unique packages, he's making it easy for anyone to give the blog money and get something in return. The most basic package puts a badge on the user's Techdirt profile, showing that they support the site. More sophisticated packages include signed copies of books or t-shirts. They all give the user a reason to pay money (getting something in return) as well as giving them a chance to connect with the Techdirt crew in another way (from a badge to advance views of posts).

While I'm sure that this will create a new revenue stream for Techdirt, I wonder how much it will actually bring in (compared to their other work), and how applicable this model is to other blogs.

Either way, it is a great experiment.

Check out the various packages, then read the post announcing the plan.

For the record, I bought the Approaching Infinity package for $35 USD, and am looking forward to getting my copy of Masnick's book and a Techdirt t-shirt. I also feel like it is a great way to support a blog that I love reading from and learn something new from almost every day.

-Parker