Posts Tagged ‘Technology’

The Decline of the PC Market and its Impact on Communication: Microblogging to the Fore?

Wednesday, November 7th, 2007

If one feels homesick for the future Japan seems the country of choice. Now you can witness a trend that might be an indicator of how our way of communicating is going to change.

As Newsvine reports the PC’s role in Japanese homes is diminishing, as its once-awesome monopoly on processing power is encroached by gadgets such as smart phones that act like pocket-size computers, advanced Internet-connected game consoles and digital video recorders with terabytes of memory. Writes Newsvine:

Japan’s PC market is already shrinking, leading analysts to wonder whether Japan will become the first major market to see a decline in personal computer use some 25 years after it revolutionized household electronics — and whether this could be the picture of things to come in other countries.

One of the reasons for the decline of the PC market is the increasing popularity of sophisticated mobile devices such as cell phones. According to a study conducted by the Ministry of Internal Affairs more than 50 percent of Japanese send e-mail and browse the Internet from their mobile phones. The increased use of cell phones to access the internet obviously affects the websites itself. From the Newsvine piece:

The fastest growing social networking site here, Mobagay Town, is designed exclusively for cell phones. Other networking sites like mixi, Facebook and MySpace can all be accessed and updated from handsets, as can the video-sharing site YouTube.

If this really is the picture of things to come of course one has to ask how this affects blogging and its use for political campaigns. Content will have to comply to the nature of cell-phones with small screens and users used to short messages due to the lack of a keyboard. Consequently this makes a rise of microblogging likely. Already used by John Edwards and Barack Obama to inform their followers what they are up to at pretty much any given time and post quick event updates it also, as Asbjørn Sørensen Poulsen points out, “does seem to give the debate an edge when you are forced to express yourself in 140 characters”.

While microblogging seems certainly seems a good way of keeping one’s devotees up to date and very quickly reacting to new developments I think it might be problematic in the way that it adds to a shallowness of the process. It’s not really based on exchange. To be forced to express oneself in 140 characters also comprises the danger of reducing politics to even emptier slogans and phrases, simplifying a complicated world.

As a complementary communication tool, microblogging certainly seems like a good idea. Tanding by itself though there are issues and challenges that need to be addressed if we really are following Japan in our communication habits.

(If that’s ever going happen. As Parker reminded me by sending me this link to Deep Jive Interests the whole wireless-infrastructure of Japan is way more sophisticated than in North America or Europe and there’s no sign – or demand for that matter – that this is going to change anytime soon. At least the “tremendous heritage in other technologies such as console gaming” is gaining foothold with consoles having overtaken PCs as the favorite gaming platforms).

-Jens

Share/Save/Bookmark

The German Goes Home

Sunday, August 19th, 2007

I finally ended my love-hate relationship with the Gold Coast and moved back to Germany – the country with one of the strictest videogame laws in the world. If games burned as well as books I’d probably be able to witness quite some bonfires.
So what are the reasons for the Teutonic paranoia and the accompanying hysterical public discourse?
First of all new technology is always cause for suspicion since it challenges our usual ways of life; also: things that we don’t quite comprehend always cause fears, this is even more true for technologies that convey popular forms of culture: “As Bourdieu… has observed, the denigration of the popular may be understood in terms of its impenetrability. Consequently, popular forms are frequently presented as uncouth, dangerous and harmful by those lacking the knowledge and strategies to make sense of them“ (Newman, James: Videogames). Then there’s of course the “hangover” from WWII which causes the public resepectively the political establishment to view violent games or games that glorify military endeavours very sceptically.
But I think there are deeper sociocultural reasons. As Norbert Elias explains in his book “The Civilization Process” the German bourgeoisie of the 18th century was unable to exercise political influence and had to find other ways to claim a form of power. It sought legitimation through scientific and artistic achievements which stood in stark contrast to the supposedly superficial values of the ruling noble classes (based on ceremonies and shallow politness based on French patterns). Through this the bourgeois element of the society gained self-esteem although it was still unable to get involved in the political process. But the bourgeoisie was allowed to commit itself to writing and to the education of the self; a vent beyond politics and economics that created a typical German intelligentsia – which in turn became the carrier of the national self-esteem and, very late, the ruling class, turning its social character into the national character. Even though something like a “national character” is always a false, since invented construct I think Elias gives an interesting hint at the possible source of resistance towards forms of popular culture.
As Bourdieu points out, highbrow culture is not open to everyone, one needs special tools to understand it (tools delivered through education) and as “cultural capital” it is also closely to the exercise of power. Popular culture on the other hand has to be necessarily open to everyone, it’s based on a broad appeal and therefore doesn’t allow any distinction from other classes or groups, denying the whole basis of the bourgeois legitimation.
Now if you look into German media history popular culture always had an especially difficult time, digital games just being latest victim. In the 19th century cheap pulp novels were shunned, when movies were introduced scepticism arose (one of the catchwords here: the cinema reformation movement), the same happened with television, video tapes etc. (the exception here is radio whose introduction was forced by the Nazis who were devoid of any highbrow cultural ethos).
What’s interesting here is that this attitude prevailed despite generational changes and changing political attitudes. Take Theodor Adorno for example, one of the main figures behind the German 1968 student movement. In his despise for popular forms of expression (which he saw as a vehicle for hegemonic values and surpression; as standardized culture that intensified the commodification of artistic expression) he’s not much different to conservative disdain for mass culture (see e.g. John Sinclair’s text in The Media and Communications in Australia, 2002); a 2007 study by the German Sinus-Sociovision-Institute found that postmaterialists and conservatives (= the influential parts of society) both value intellectuality, education and literariness and use these values for self-definition despite having fought an intense cultural war.
Such an attitude of course prevents an involvement of the bourgeois deciders with digital games, the consequence of this “media-incompetence” being fear. While younger Germans posses the knowledge to make sense of digital games and their surrounding culture the political elites don’t, the consequences being ridiculously strict laws and a lack of support for the industry.
While this might (over)simplify the matter I think it’s worth to follow this lead, and I’ll try to elaborate on this matter in later posts after sighting some more literature.

-Jens

Share/Save/Bookmark

Blog Campaigning: Introduction

Monday, June 4th, 2007

Introduction

“We’re entering a different era of political communication, and no one is an expert at it yet. The velocity of change is extraordinary. Everyone is experimenting online, because we don’t know yet what will work” (Rosenberg in Mussenden 2007)

The landscape of political communication is changing rapidly. “Technology has changed the way people interact with one another” (Simmons 2005, p. 1) and “the creation of an electronic media has revolutionized the way information is gathered and transmitted” (Simmons 2005, p. 1). Since 2004, the world has experienced an enormous growth in online political activity. The emergence of social media and social networking sites has given room for a new political era. People can now engage in political activities via a computer as long as they have access to the Internet. This new form of political engagement has created a new and attractive market of voters for politicians to target. In an effort to optimize their reach to this new segment of voters, a growing number of politicians have started embracing some of the technologies that have emerged from the social media scene, including them in their overall political strategy.
One of the latest and fastest growing technological developments to emerge from the social media scene that has been adapted by political parties and candidates in their overall communication strategy is the weblog – more often referred to as the blog. In the 2004 U.S. presidential election blogs were for the first time added by political candidates to their bag of campaign tricks (Lawson-Border & Kirk 2005, p. 1, Trammell 2005, p. 2). Few claimed then that the tool had a significant impact on the election. Three years later, facing the 2008 U.S. presidential election, “political bloggers say that their trade is becoming more influential than standard election techniques” (The University Daily Kansan News 14 February 2007). Even experts claim blogs play a larger part in the political campaigning process than traditional ways of informing the public. According to new-media expert Sean Mussenden (2007) of Media General News Service, this election’s (the 2008 U.S. presidential election) candidates are helping redefine online politics:

“Candidates are speaking directly to voters through text and video blogs displayed on their increasingly sophisticated Web pages. They also are lobbying influential political bloggers for endorsements — and in some cases putting them on the payroll” (Mussenden 2007).

But just how effective has this new online communication instrument become as a campaign tool?
Julie Barko Germany, deputy director of the Institute for Politics, Democracy and the Internet, claimed recently that: “The race to the White House in 2008 will be all about how candidates talk to people online” (in Havenstein 2007). Joe Trippi, who ran Howard Dean’s presidential campaign in 2004 and was the most profiled of the online-oriented campaign managers during the campaign, told Agence France-Presse that:

“The Web will be playing a bigger role than ever in the 2008 campaign, so much so that for the first time, it will actually change the outcome of the election” (in Zablit 2007).

Trippi’s statement might be sensational, even simplistic. But it raises an interesting question: What impact does an online communication tool like a blog have on the democratic election process?
In an effort to reach a better understanding of this issue, this paper will analyse the following research questions:

• How do political parties and candidates use blogs?
• Does electioneering via blogs influence political campaigns?
• How do we measure the impact blogs have on the outcome of an election?

To answer these questions the paper will examine how political parties and candidates have used blogs as a campaigning instrument in elections to date, locate situations where blogs might have helped a campaign produce an upset election outcome, and debate how we can measure a blog’s ability to affect voting decisions.

Share/Save/Bookmark

Blog Campaigning: 3. The medium that is revolutionising political campaigning

Monday, June 4th, 2007

The medium that is revolutionising political campaigning

New technologies started to change the nature of political campaigns already in the 1960s, when computers for the first time were used to assist candidates with database management (Stockwell 2005, p. 231). “Computers now power most of the political technologies in use today” (Stockwell 2005, p. 62), assisting campaigns “automate fund-raising, control campaign finances, manage the phone system for opinion polling then analyse the results, produce direct mail, ensure most effective bookings for advertising, organise volunteers, carry out research on opponents and their policies and even provide assistance in telephone marketing to key voters” (Shannon in Stockwell 2005, p. 62). The creation of the Internet in the early 1990s brought a whole new paradigm to the technological advantages of the computer (Stockwell 2005, p. 231) allowing campaigns to interact with voters in a way never before experienced: “the first major technological advance since the telephone to allow real reciprocity in a two-way flow of information” (Stockwell 2005, p. 231).

Margolis (in Gibson & McAllister 2005, p. 3) claims that the Internet was first used for campaign purposes in the 1992 U.S. presidential race, but it was not until the 1996 election that voters experienced concerted cyber-campaigning with Bob Dole and Bill Clinton both running high profile websites. The 1996 election therefore marked the start of a new era for cyber-campaigning. More and more campaigns started investing time and money on online technologies, and it did not take long before websites became a standard part of every political campaign’s communication strategy. However, as with every technological invention, it took time to understand how the website could optimise a campaign’s message management. Overall, the early web campaigns were accused of recycling offline content to an online environment, not taking advantage of the interactive capabilities that the web presented (Stone in Gibson & McAllister 2005, p. 4).

“Sites typically comprised a photograph, some biographical information, a policy or position statement and contact details that sometimes incorporated an email address” (Gibson & McAllister 2005, p. 4).

The first indication of the medium’s power to influence an election outcome came with the surprise victory of independent candidate Jesse Ventura in the 1998 Minnesota gubernatorial race (Gibson & McAllister 2005, p. 4).

“Ventura’s use of the web and email was widely credited with enlarging his support base, particularly among younger voters and thereby delivering him the crucial extra votes needed to win office” (Fineman in Gibson & McAllister 2005, p. 4).

John McCain’s success in raising money from online donations through his website in the Republican presidential primaries of 2000 gave him widespread coverage in mainstream media, and provided a further boost for Internet campaigning (Gibson & McAllister 2005, p. 4). But for most commentators it was the emergence of Howard Dean in 2003 and his innovative use of social networking sites, in particular the blog, that really signalled the coming age of the Internet campaign (Hindman 2005, Wolf 2004, Williams and Weinburg 2004 in Gibson & McAllister 2005, p. 5).

This chapter will further look at how blogs have merged into the landscape of political communication and identify some aspects necessary to comprehend to understand the medium’s role in the modern election campaign. The chapter will answer questions such as: What is a blog? How did blogs enter the political arena? Why can a blog serve as a useful communication instrument for political campaigns? And how can blogs influence politics?

Share/Save/Bookmark

Post-Now and Loving It (a real Slashdot dump)

Friday, May 25th, 2007

I’m a little behind in my posting lately, but that shouldn’t matter because what is happening in the world these days is so positively post-now that it’ll probably never go out of style.

It seems that a group of hackers in Italy have managed to mess with those in-car navigation systems. In my personal life, I couldn’t really care less about this because I don’t have a car and (unless someone wants to buy the BlogCampaigning domain name for a lot of cash) I don’t forsee myself buying one soon. However, I can see the cause for concern. Immediately, security experts will probably point out that this will make it easier to send an important vehicle (say, the limousine for a head-of-state or an armored car) down a different path, and directly into an elaborate ambush. As much as I would love to plan an ambush like that (planning ANY ambush involving an armored car would be pretty sweet), this technology has way bigger implications for the average consumer. I envision one gas station jamming a car-navigation signal in order to lead drivers away from a rival station. Ditto for restaurants, or even shopping malls. Forget saying that there is trouble down on road, this kind of tech can probably just erase roads. Considering that the majority of the population probably spends more time looking at the screen than the road, they won’t even notice and will instead just cruise over to wherever the little machine tells them.

Also in the news this past week or so is a story (via Slashdot) about rival botnet gangs brawling it out for cyber supremacy. I don’t know exactly what that entails, but I would imagine that, despite the medium, it gets pretty personal. I would love to hear more details about this whole thing, right down to the average day in the life of a soldier in the botnet mafia.

I still feel like there is money to made in spam, and I’m sure that botnet crime bosses have it good. I know people would hate me, but I could probably just live somewhere awesome and surf my life away on spam money. Sweet, sweet spam cash.

Lastly, I don’t even know what this means, but it sounds awesome. Experimental memory created by nanosecond pulses of electric current pushing magnetic regions along a wire? There is nothing that doesn’t sound cool about that. (Thanks again, Slashdot)

My friends and I refer to things like the above stories as post-now, where something currently happening in the world resembles a science-fiction film or novel. We also describe the inverse as post-now, where something in a piece of sci-fi resembles modern society, or is at least a few years of easy extrapolation from the current situation. Think Bladerunner, Minority Report, that sort of shit. I’m still working out the details of post-now theory and how it differs from post-modernism, but its going to be hot, so watch out.
Oh, and reading Paleo-Future pretty much gives me post-now willies.

I wonder how ol’ Billy G feels about all this?

-Parker

Share/Save/Bookmark

An Insightful Idea from Techdirt

Friday, May 25th, 2007

Regular readers of Techdirt will notice that a few weeks ago, they began accepting applications for Techdirt Insight Community (if you don’t read Techdirt, start; these guys are fucking smart). My best explanation of it is that they are pooling together a talented group of individuals who have knowledge about different technology-related fields. While it would be infeasible to keep this collective on a full-time payroll, having them login occassionally to answer questions on topics within their field for smaller amounts of cash makes good econonomic sense. Rather than having tasks assigned to them, individual members of the community can pick and choose which issues they’d like to work on. I don’t know what kinds of rates companies pay to receive advice or answers from the Techdirt Insight Community, but I’m sure that it is well worth it.

For a much better explanation, check out this post and video by Techdirt.

I’ve applied, but been far too busy with work to really get into it. If anyone else out there has applied, or if you are with a company working with Techdirt, I would love to hear about your experiences.

-Parker

Share/Save/Bookmark