I’m not a coder, developer or even really a hard-core gamer, but if you’ve been reading this blog long enough you know I’ve got an interest in Video Games, and how they fit today’s culture.

That’s why I love Gamer Camp, a yearly and unique Toronto event curated by Jaime Woo. It’s not about showcasing the blockbuster hits, it’s about the spirit and creativity between creating games and playing them.

There will be a board game cafe, an arcade of great indie games, and some great talks by people from different parts of the games industry.

This year, Gamer Camp has also added an extra day, The Interactive and Games Conference, that I’m excited for:

The Interactive and Game Conference will feature 20 inspiring, useful talks from organizations and individuals bringing fresh looks to both fields in hopes of cross-pollinating and sparking cool, new ideas. (Gamercamp itself, for example, sprung out of drawing inspiration from tech, art, and culture events like TED, Come Up To My Room, and TIFF.)

Attendees can expect interesting takes on the interactive and games space including:
An in-depth session on the game design lessons from DrinkBox Studios’ critically acclaimed Guacamelee (pictured below)
National Film Board producer Gerry Flahive sharing on the award-winning interactive documentary Highrise
Mission Business, the team behind the spooky and successful interactive theatrical experience Visitations at the Drake Hotel, and
A first-look at Stringer, an immersive journalism first person videogame that places you in the middle of an Afghanistan battlefield using the Oculus Rift and Hydra technologies—a collaboration between George Brown College and Cinema Suite
Inspirations from the curator of TIFF’s innovative and popular media experience DigiPlaySpace
Demonstrations on using the creativity tools Lua and ZBrush”

If you’re in Toronto, try and attend. Details are here.

PS: The fashion/video game mashup images that will be displayed at the festival, Double Flawless, are also super cool

 

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